extends Control

@onready var diamond: Label = $diamond/text
@onready var cube: Label = $cube/text
@onready var triangle: Label = $triangle/text
@onready var background: ColorRect = $background

func _physics_process(delta: float) -> void:
	diamond.text=str(global.diamond)
	cube.text=str(global.cube)
	triangle.text=str(global.triangle)
	background.color=Color(global.cur_checkpoint*0.08,global.cur_checkpoint*0.08,global.cur_checkpoint*0.08)
